Worldspiral - Liath
Submitted by: RM
Tanquay's notes:
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Reasonability:
Freeing Miranda - Why can't it be done in the daytime?
Temple of Fire altar - There's very little clue given as to how to
operate it. The interface tells you what to do (combining symbols)
rather than making it a proper part of the story.
sailing boat - There's no feedback as to why you can't sail. It's not
a challenge difficulty, since you'll trip across the nav unit and it
will then be obvious, but it breaks up the story.
Grain from Ieve - There's no indication of why Driade's gift should
be significant.
Sill and Rotmor - You've never heard of Rotmor before this, so how do
you know about his grave?
5 keys - Who told you there are 5 keys? It's mysterious knowledge
dumped on you by the interface.
Difficulty:
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Silver from the smith - Converting the coins, a minor a-ha.
Stealing teleport from Coganna - Interesting bit of insight.
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