Friday, January 14, 2011

Wild Wild West - The Steel Assassin Game Cheat Codes

Wild Wild West - The Steel Assassin

Cheat Codes:
------------
Quickly press [F2] [F11] [F2] [F11] during game play. Then, type any
of the following codes followed by [F3] to activate the corresponding
cheat function.

Effect Code
-------------------------------------------
1000 hit points for West and Gordon - zeus
Full health - heal
Bandages - bandaid
Colt .45 - addcolt
Rifle - addrifle
Electrogun - addzap


Hints:
------
* Be sure to check slain bad guys for much-needed items such as bandages,
ammo, and other handy objects.

* Keep an eye on how much ammo you have remaining in your current weapon,
and always reload before you leave one scene and enter another.

* Remember to use all the gadgets aboard the Wanderer. If you leave the
train for West's second mission without checking out the info Gordon
has assembled on the Bull, for instance, you might not be able to
solve a crucial puzzle.


Chess board puzzle solution:
----------------------------
Refer to the board as a battleship board.

E1
C2
A3
B1
D2
F1
G3
H1
F2
D1
B2
A4
C5
A6
B8
A10
B12
D11
E9
F11
H12
Then, click on the horse symbol


All weapons:
------------
Type kill them all during game play.


Broken Hope - guys in office:
-----------------------------
Once you've entered the office, you quickly realize that the two guys in there
will eat your lunch if you don't act fast. Better than shooting it out with
them is to fool them into leaving. They believe that at noon something bad will
happen. There's a clock in the room with you.


Best weapons:
-------------
Among the best weapons are the electricity gun and the gas gun. The disc gun is
cool and can be useful at a distance. Ignore the six-barrel shotgun. The rifle
and pistol are your workhorses.


Henhouse:
---------
Try walking inside the henhouse in the back yard of Surratt's Tavern.


Broken Hope - guy on the roof:
------------------------------
When you escape from jail in Broken Hope, you can get quite a long way without
firing your weapon. Your main problem at first is the guy on the roof. Find a
way out of the Sherriff's Office so that he can't see you, then find a way to
cross the street without him recognizing you (hint: he is well above you, so
all he'll see is the top of your head.) Then you can find a back way into the
saloon and use something there to neutralize him.

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