Friday, January 14, 2011

Warbears Mission 1 Game Cheat Codes

Warbears Mission 1

Submitted by: RM

OBJECTIVE ONE: GET KLA INTO THE BANK:
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Ryoh is on the roof. Alert the Groundhog nearby and kill him. Don’t get
hit for a 50 points bonus. Move over to the wireless antenna’s locked
box and try to open it. Ryoh will inform you that the locked box is
indeed locked. Use the speech bubble to alert the other Groundhog. He
will give you the key, then challenge you to a duel. Kill him as well–
don’t get hit for another fifty. Go to the left after you successfully
kill him. NOW. Here’s the fusebox puzzle made easy. Click on the top
left box. This should make the entire thing turn red. Now click the
middle. Now the top right. Now the bottom right. Now the top left.
Now the bottom left.
Exit the fusebox and move him once to the left.
Now down to Lucas! Put the mouse over him and jump up on the car. Grab
the drill and hop back down. Click the drill icon to drill into the wall,
then hop on.
Mouse over Kla and hop on. Lucas will help him up. You’re in! 100 points
OBJECTIVE ONE — COMPLETE!

HIDDEN OBJECTIVE A: FLOWER NUMBER ONE:
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As Lucas, hop off the drill. Then click the drill icon again to remove it.
Now to Kla. Mouse over him and click on the waterdrop to turn on the tap.
Now, again. Now again–o noes it’s broken. No, this is good. Leave the
window open. Eventually the water will flow over the windowsill and grow
a flower. Flowers bring joy–AND 100 points.
HIDDEN OBJECTIVE A — COMPLETE!

OBJECTIVE TWO: INFILTRATE FIRST FLOOR OFFICES:
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Mouse over Kla and charge the battery–you won’t get zapped don’t worry. After
the battery is charged, open up the Arial.
This minigame is pretty simple, no tips really. Just watch closely and mimic
the colors/tones. Be warned–the first round is only three tones. Then four.
Then five. Once you’re into the system, turn off the vents, turn on the lifts,
and turn off the security cameras. If you didn’t make any mistakes while
hacking, you have a cool fifty. Mouse over Lucas–lob a grenade. Then, when
the game allows you, hop up on the truck. When it detonates, it’ll loosen
the elevator doors the chair locking Kla in is wedged against. Hop back down.
Back to Kla. Close the window, then hit the door once. That’ll knock the chair
down–open the door again and exit. Make sure to leave the door open for the
sake of something I’ll tell you later.
OBJECTIVE TWO — COMPLETE!

OBJECTIVE THREE: CONTACT AGENT STEVE:
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Still as Kla, head over twice and up the stairs.
Once you get to the second floor offices, move once to the right and dial the
phone. Kla will order a pizza–eventually Steve will arrive on a coincidentally
stolen pizza bike. Another cool hundred for you!
OBJECTIVE THREE — COMPLETE!

HIDDEN OBJECTIVE B: FLOWER NUMBER TWO:
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Have Steve climb up the tree. Mouse over him and select the option with the
target of a door. Careful shooting will net you a cool fifty. Now that the door
is unlocked, have Kla go back downstairs and open it. Now head back over to the
left twice and close the bathroom door. Let the room fill up but don’t wait TOO
long. When it is full, open the door to send a tidal wave across the offices into
the copy room and grow another flower. More joy and another hundred points!
HIDDEN OBJECTIVE B — COMPLETE!

OBJECTIVE FOUR: CREATE VAULT ENTRY POINT:
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Simply close the door and let it alone. Eventually, the floor will collapse,
providing an entry point for later–but you need to rescue the hostages first.
OBJECTIVE FOUR — COMPLETE!

OBJECTIVE FIVE: GET LUCAS ONTO THE ROOF:
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Go over to Ryoh. He should be as far to the left as he can go. Slice the antenna.
The Arial will be damaged, but it’ll be worth it–the metal conductor sphere will
knock over the left bank sign, giving Lucas a way up. Sort of.
Back down to Lucas. Lob a grenade and hop back up on the car. You’ll notice that
there’s a curvy arrow, one that I hope you haven’t used yet? Click it. Lucas will
ride the explosion up to the top of the building and net you another hundred.
OBJECTIVE FIVE — COMPLETE!

OBJECTIVE SIX: GET RYOH INTO BANK AND RESCUE SECOND FLOOR HOSTAGES:
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Head Kla over to the computers in the first floor offices. Access them and hack–it’s
the same deal as last time, except there’s a fifth tonal option. Once you’re in, turn
the ventilation back on. Perfect hacking gets you another fifty.
Up to Lucas–you now have the option to lob a smoke bomb through the vents. Please do
so. The Groundhog inside will open a window to flood the smoke.
Now for Ryoh! Head him over as far right as he can go, then slice the sign. Once you
do, you’ll see he can go farther right now. He’ll hop off and stick a sword into the
window. Now over to Stevie in the tree. Take aim at the Groundhog in the window–fifty
for a perfect. Ryoh will fall down, as the window will move, and swing through the
second floor window. Defeat the Groundhog in combat–CAREFUL. He almost always goes
for a low stab right away, and since you start with a high block, I recommend a quick
counter attack. Perfect swordplay nets you another fifty.
Now free the hostages for another hundred points.
OBJECTIVE SIX — COMPLETE!

OBJECTIVE SEVEN: RESCUE THE LOBBY HOSTAGES:
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Mouse over to Steve and head down. The pizza guy will arrive and deliver his pizza,
causing the moronic Groundhogs to open the door. Once the pizza guy leaves, you can
climb down. They won’t see you. Take aim and fire at the first one. His friend will
think he had a heart attack–and not care, no less. Shoot the other. Two perfect shots
nets you a cool hundred here.
Head inside the lobby and free the girls for a hundred. Head back outside.
OBJECTIVE SEVEN — COMPLETE!

OBJECTIVE EIGHT: REACH THE SECURITY LEVEL AND RESCUE ITS HOSTAGES:
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If you’re playing as written, Kla should be on the first floor by a computer. Head
him all the way over to the copy room with its flower. Photocopy your face. Now head
up to the second floor. When you get there, open the window. Now move over, mouse Kla,
and click the paper logo. You’ll drop the paper under the door and make the Groundhog
on the other side thing he’s being attacked by a Warbear. My God these guys are dumb.
Anyway, he’ll be bumping on that door so you might as well let him in–and let him run
out the window and die. The cleverness of that kill nets you a hundred.
Head out of the room to the right and open the door to where the hostages and Ryoh are.
Now head up to the security level. You get a hundred big ones for reaching the mainframe
–now walk over to the right, so Kla’s in front of the mainframe.
Now back to Ryoh. Head to the left. He’ll get attacked by a spider and run back. (Yes,
seriously.) Not to worry, there’s a new option! Mouse over him and click the odd ‘down’
arrow. Ryoh will hop out the window. On the ledge, walk left, then hop back in.
Now simply hit the up arrow to reach the mainframe level. Free the hostages for a
hundred clams.
OBJECTIVE EIGHT — COMPLETE!

OBJECTIVE NINE: ACCESS THE MAINFRAME:
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Dirt simple. Send Ryoh over to the right. Now slice off the padlock on the cabinet.
This should reveal a generator switch. Flick it on.
Over to Kla now. Access the mainframe to see what Herr Hogg is up to.
OBJECTIVE NINE — COMPLETE!

OBJECTIVE TEN: PENETRATE THE VAULT:
-----------------------------------
Kla sends the lift up to Lucas. Oblige by heading down. Since you ever so nicely
collapsed the floor before, simply open the door in front of you, then hop down.
Mouse Lucas and select the square shaped icon.
You now have to wire a bomb.
Select the bottom of your column of options and place it in the middle of the bottom
row, as well as diagonally up and to your left. Now select the top option of wiring
(looks like a tire iron) and put it in the final blank. Kla will send down the left
and every Groundhog in there will be frozen solid.
Open the vault.
Over to Steve–who has a new option, wow! It looks like a wheel. It is a wheel. Click
on it and he’ll ride the bike over to where Lucas is.
Now to Lucas. Walk right and then hop on the scooter. Now get Steve to hop on behind.
When you penetrate the vault, the Groundhogs will get away in their molemachine.
OBJECTIVE TEN — COMPLETE!

OBJECTIVE ELEVEN — ELIMINATE THE GROUNDHOG LEADER:
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The trick to this is not just to use the gas, but the brake/reverse as well to avoid the
things they lob at you altogether–they don’t kill you but bog you way, way down.
Steve can take a potshot at a spike-tosser when you have the bike somewhere around the
middle between the left side of the screen and the molemachine. You seem to get TWO shots
at this to get your points for a kill, so yay! There are three henchmen to kill, and they
throw progressively more spikes each time, so the faster you take them out, the less of
a headache they are. That’s a hundred and fifty points, if you nailed them all within
your allotted two shots.
Now for Adolf Hogler himself! He throws up to four spikes at once, so speed is of the
essence, although it’s possible to take him out over a long period of time. Try to stay
just behind where the spikes will land, and score a cheapshot inbetween the bounces of
two spikes. Another fifty for you, and Steve got to satisfy that lust for killing Nazis
we all know he had.
OBJECTIVE ELEVEN — COMPLETE!

OBJECTIVE TWELVE: STOP THE MACHINE!
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It’s getting away with the money!
Wait around the middle at take a shot at the entry ramp. That should bring it down and
allow you to drive up onto it. Lucas and Steve will get off the bike. Simply use Lucas
to walk to the right, and then stop the machine.
OBJECTIVE TWELVE — COMPLETE!
WARBEARS MISSION ONE — COMPLETE!

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